Episode 5: Ghostbusters the Videogame

August 11, 2015

With a special link to last week's episode, Ken Rogoway joins us to talk about his work on Atari's Ghostbusters: The Videogame.  Ken has had a long and storied history in video games and we learn, not only about his work on Ghostbusters, but in some other great franchises he's had the privilege of working with.  You can follow Ken on Twitter @RogueProgrammer.  For more information about Ghostbusters and other notes, be sure to visit www.omgnexus.com


Episode 4: Rescue on Fractalus!

August 5, 2015

David B. Fox, one of the original employees at Lucasfilm Games Division, joins us this week to talk about the first game he developed there called Rescue on Fractalus!  We learn about how the Games Division got started, how the game almost didn't get made, and some of the firsts that this game brought to gaming.  We even learn about how George Lucas himself contributed to make the game more than it was originally designed to be.  For links to some of David's projects, visit the show notes at www.omgnexus.com


Episode 3: U-Boat

July 28, 2015

U-Boat was created in a day when software distribution was done through computer magazines and the user had to type the program into their computer themselves.  U-Boat was created by Mark Vittek in 1981 on the VIC-20.  This week we spend some time with Mark to learn more about his experience with U-Boat and where that eventually took him in the gaming industry.  You may even recognize some of the games Mark has worked on in the past.  For more information about Mark, U-Boat and our partnership with GamingHistory101.com, be sure to visit www.omgnexus.com. Tune in Friday, July 31st at 11:30EST to Gaming History 101‘s Twitch channel (twitch.tv/gh101) for a 30 minute stream of U-Boat.


Episode 2: Sopwith

July 21, 2015

Sopwith, developed in 1984, started out as a game that should never have been widely available.  It was just a demo.  Now it has a huge cult following.  We are joined this week by the developer of Sopwith, David L. Clark.  We get a behind the scenes look at why the game was made and the technology it was designed to demonstrate.  Sopwith may have been one of the first ever multi-player games made.  You can learn more about David at his website: https://davidlclark.com.


Episode 1: The PC Museum

July 14, 2015

It's the very first episode of The OMG! Hour's first official spin-off show.  In this inaugural episode, your host, Sean Evans, and your Gaming Archaeologist, Syd Bolton, discuss the formation of the show, it's history on The OMG! Hour, and what we hope to bring you in future episodes.  In this episode, Syd tells us the history of his Personal Computer Museum, and discusses his vast videogame collection.